Figma is one of the best tools for turning product ideas into something the whole team can actually understand.
What I like most is the collaboration layer. Designers, developers, founders, and product people can all look at the same flow, comment on details, and align before implementation starts.
For me, Figma is especially useful for landing pages, product flows, UI exploration, and developer handoff. It reduces a lot of back-and-forth because the visual decisions, spacing, components, and states are easier to discuss in one place.
It is not just a design tool. It becomes a shared product workspace when the team uses it well.
Hunting another one from Figma today 🙌
3D transforms just went into open beta. A few things worth knowing before you dive in.
The Backface setting matters for flips. The back of a layer shows a mirrored front, so a card with different artwork on each side needs two layers.
Depth does nothing on its own. Turn on "Keep nested layers 3D" on the parent frame, then add perspective or rotate it. That's when layers start living in the same space.
While a frame keeps its layers 3D, opacity, blend modes and clip content are off. "Turn into flat plane" brings them back.
And if you hand designs to a coding agent through the Figma MCP server, it can build the 3D effects in code too.
Learn more and watch the demo https://www.figma.com/blog/how-3d-transforms-and-figmas-agent-brought-a-launch-video-to-life/