As a 3D artist, I can confidently say that Blender is a game-changer. It's free, easy to use, and packed with features that rival expensive software. With Blender, you can create stunning 3D models, animations, and visual effects. Plus, it has an active community and endless tutorials to help you learn and grow!
Blender has been a real revelation for me in the world of 3D modeling and animation. Its capabilities are astounding, ranging from creating simple models to complex animations and visual effects. The powerful rendering engine is particularly impressive, allowing for high-quality images and videos. The interface can seem daunting for beginners, but over time, I grew accustomed to it and appreciated its flexibility and customizability. The large community and abundance of free tutorials make the learning process more accessible and enjoyable. Blender has become an indispensable tool in my arsenal for game creation, and I am glad I chose it
Blender is powerful, especially considering that its model is free to download (open source licensed).
I develop plugins for Blender, this is where it sometimes can frustrate. The API has a few gotchas that really catch out new comers and sometimes things are not immediately obvious from documentation.
All in all though, the tool is powerful, stable and has a large team of full time dedicated developers that are making constant improvements
It's free and open-source! It's powerful for 3d designers and developers. f you're looking to get into 3D design, Blender is an excellent choice. Its strong AI capabilities and comprehensive features make it a future-proof investment. As a one-stop solution, you can learn everything you need in one place.
Superb piece of kit, not only because it is free, but because the community buttresses it with any missing features that other software packages may have. In my 8 years of using it in the 3D art space, I have not yet encountered a reason to use any other 3D modelling software. Highly recommend you jump aboard!
Been using Blender since 2009. The progress the guys made during this time is hard to overrate. The fact that nowadays many professional players on the market choose Blender as the main tool talks for itself.