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A website to visualize how would the most common pathfinding algorithms behave when used in real world streets.
The visualization doesn't take into account any traffic laws, it is purely for visualizing the algorithm itself.
Map Pathfinding Visualizer
Pathfinding visualizer on a real map, anywhere in the world
honzaap
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For those unfamiliar with pathfinding algorithms, they are used to find a path from point A to point B. The most common one is A*, which also guarantees to find the shortest possible path. There are several algorithms to choose from in the app so you can compare how they work.
Try to keep the area radius only as large as you need to. The bigger the radius, the more street data needs to be...
Map Pathfinding Visualizer
Pathfinding visualizer on a real map, anywhere in the world
Slash Saber is an endless 3d browser game where you slash your way through onslaught of obstacles.
Blender files for some of the models are available in the GitHub repository.
Slash Saber
An endless slashing rush
honzaap
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I made all the models myself in Blender, not the best but it works :)
GitHub City
Create a 3D city from your GitHub contributions
GitHub Ctiy uses ThreeJS to create a 3D city from your GitHub contributions.
GitHub City
Create a 3D city from your GitHub contributions
A system design tool that allows you to simulate data flow of distributed systems with selection of mutliple customizable components.
Systemizer
High level system design tool & visualization