About
With over a decade of experience as a C++ software engineer, I’ve developed and deployed solutions across embedded systems, desktops, and cloud environments. My career has taken me through game development, VR, and large-scale theme park projects. Now, as Head of Development at Glossi, I’m focused on simplifying high-quality 3D content production and making it accessible to everyone—from digital nomads to corporate teams. I’m passionate about leveraging technology to save time and empower people to create effortlessly, aligning with my personal goal of saving 72 trillion hours through innovative SaaS tools. Let’s make 3D as easy as PDFs!
Work
Founder & Leadership at Glossi
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Tastemaker
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Gone streaking
Maker History
- GlossiRender pro quality stills and videos in real-timeSep 2024
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Joined Product HuntNovember 8th, 2019