About

As a seasoned 3D Artist with a rich tapestry of 8 years in the industry, my craft revolves around the intricate realms of 3D modeling and digital sculpting. Zbrush serves as my primary medium, allowing me to breathe life into a diverse array of creations, spanning characters, props, assets, environments, and buildings. My passion finds expression in the dynamic worlds of games, collectibles, mobile games, TV shows, and cinema, where each project becomes an opportunity to weave immersive narratives through the artistry of 3D design. With a commitment to pushing creative boundaries, I bring a wealth of experience and a keen eye for detail to every endeavor, ensuring that each sculpted element contributes to a seamless and visually compelling final product.

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Tastemaker
Tastemaker
Gone streaking
Gone streaking