I’ve recently finished my 20th client app. Here are the 6 biggest mistakes I've made.
Mathis Vella
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→ Mistake 1: Choosing projects without passion
A few months back, I took on a project for a mobile app because it sounded lucrative. But my heart wasn't in it. Felt like trying to run a marathon with no training.
If the project doesn't excite you, the final product won't excite anyone else.
→ Mistake 2: Light on planning
I once jumped into building an e-commerce platform without mapping it out fully. It's like setting off on a road trip without a GPS. You might reach your destination, but you'll waste a lot of time on detours.
A detailed plan is your best friend.
→ Mistake 3: Picking the wrong no-code tool
At the end of a product creation, the client wanted to add a chat feature in their web app.
The thing was, I built the app on Softr.io, great for quick dev but limited in terms of advanced features.
The client was disappointed, I was too
I had to switch to a more flexible platform, like Bubble, which was a better fit for real-time interactions.
So before any creation, choose carefully your stack!
→ Mistake 4: Ignoring mobile users
I once launched an app that looked stunning on desktop. On mobile, it was a nightmare (text overflowed, images were cut off).
Mobile-first is the mantra in today's world. Keep that in mind.
→ Mistake 5: Complicated user onboarding
Created a project management tool with tons of features. Users were lost from the get-go. It was like handing someone the controls to a spaceship to drive to the grocery store.
Simplified onboarding is key: guide users gently.
→ Mistake 6: Forgetting about email re-engagement
I underestimated the power of follow-up emails. Engagement started strong but quickly slowed down.
Regular, value-packed emails keep the conversation going.
But even simple emails are okay as long as you follow up.
Honestly, I'm glad I made those mistakes. I learned a lot and got better because of them.
🤔
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