- The inability to learn from the mistakes of others has already taken away several years of my life. I do too many actions âfor experienceâ, but my head is not made of iron â if it constantly beats against the wall, then one day I may not get up.
- Creating a technological product alone is the same as trying to move a mountain. Either you have to crush rocks for ages and drag them, or you will break yourself at the very beginning of the journey. Startup needs a stable team, and it needs an organized leader.
- There is no point in developing an MVP for months â it burns motivation and does not bring money. Rapid testing of hypotheses is the thing we need. Getting out to users as soon as possible and collecting feedback is the highest good. A detailed market research at the stage of the developing of an idea is the best solution that allows to nip 90% of unpromising projects in the bud.
- We should not "play" too much with manual labor, especially if there are not enough hands. It quickly becomes a routine, and a routine that does not bring high results kills the desire to do what seemed to be a favorite thing three months ago.
- Planning is a thankless task, but I can't find like-minded people without a plan. I've enjoyed inventing startups for too long and disliked building a working business for too long.
@sergey_arlov This. "There is no point in developing an MVP for months", see it time and time again and I've done it myself. Waiting until something is perfect it will never launch
@aaronoleary, yes, exactly! "There is nothing more eternal than temporary things". It's always like "Well, we are not good enough, let's make it a bit better and then launch". but you never know are you good enough or not if this opinion is only in your own head. I have had many many similar situations, so I understand you 100%
@aaronoleary and I'm very happy that we didn't repeat this mistake when we launched Listva 2 days ago. Yes, there is only one function in MVP, but we have the opportunity to constructively and substantively communicate with users, listen to feedback and adjust the strategy of development
1. That your users do not care about the technologies you use.
2. Premature optimization is the root of evil. I built a whole project on the serverless tech that no one used.
1. There is no "failure", there is only experience.
2. One's "failure" is another's extreme "success".
3. "Failure" is a state of mind, not a state of being.
4. Commitment starts and consistency finishes.
5. Ease threatens progress more than hardship.
6. "Success" is romanticized as "failure" demonized.
7. Internal contentment > external expectations.
8. Nobody cares about your W/L like you assume.
9. Perfection is shooting the shot, not scoring.
10. "Failure": things didn't go my way? That's life.
Great question. Here's my take from working in a startup:
Fall in love with the product, not the team.
> It's easy to get swept up in the founders' story, but they may not be around the whole time as you scale.
Let your customers tell you what category youâre in.
> You can't tell people you're game-changing or innovative... unless you customers tell you.
You donât need to act on everyoneâs advice.
> Especially if they aren't going to pay your bills.
Itâs normal to feel like crap most of the time, but celebrate the small wins.
> In other words - go in with a growth mindset. Some days it's going to get hard...
:)
Never get intimidated by your failures. Initially, it looks like a huge deal but as time passes everything gets normal. Retrospect where did things gone wrong and learn from it.
Our first PH launch was not impressive but it was our first time so our team did the retrospection, learned from our failure and got back with strong mindset and we were "#1 PRODUCT OF THE DAY".
1. it doesn't mean you should give up, as there is a lesson in all that you do.
2. how sometimes your passion can force you into this "tunnel vision" mindset, which could ultimately leave you unaware of what the customers are saying. You have to reflect on what is needed vs. what you would ideally want, that is one big thing I have learned.
3. Pick your head up, it's ok.
- Don't launch MVP's launch MLP's Minimal Lovable Products.
- Iterate frequently and fast! Nothing in a product is ever complete; there is always more to do.
- Don't be scared to make mistakes but learn from them.
- There is no way around the process!
Over the years, I have learned this one thing that has completely changed my mindset and how I deal with failures... "there's no such thing as failure, its the feedback we get."
Well for me I learnt that things will always fall back in place if you choose to keep going and if that's not the you are gonna forever that your story in regret!
The best strategies and ideas can still fail. If you succeed once and stop, you might soon find yourself out of business or struggling to survive. Successful entrepreneurs face failure, learn from it, and keep moving forward.
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