• Subscribe
  • What's your biggest product fear?

    Chandan Jadhav
    16 replies

    Replies

    Henry H. Jimenez
    making something unusual
    Share
    Katrina Rodriguez
    Building something no one uses.
    Share
    Chandan Jadhav
    @katrinarodriguez that's true! we just get confused sometimes that we are building something "us" and end up building something for "me", just gotta keep the perspectives wide covering everyone's shoes.
    Share
    Benson Gao
    One issue is that no one uses it, and the other is that incorrect pricing could result in losing users
    Share
    Chandan Jadhav
    @bensongao True that. Getting people to know it, see it, use it, is a challenge of its own. and when we finally do that, even a bit of putting off a user will make us lose a potential sign-up overall.
    Share
    Linda T. William
    giving efforts to something that no one uses
    Share
    Anthony Richard Thompson
    Fear of irrelevance - building something people don't need or want. The product graveyard is filled with 'solutions' desperately seeking a problem to solve.
    Share
    Chandan Jadhav
    @anthonyrichardthompson true that. sometimes people build something, and by the time it's ready, there's no need anymore and it goes to graveyard.
    Atlas Reed Kingsley
    Biggest fear is spending months building something I think is amazing only to launch to crickets. Need to do more customer validation up front to make sure I'm solving a real, painful problem people will actually pay for.
    Share
    Isaac Henry Gallagher
    Same fear here. It's super deflating to build something you're excited about only to hear crickets after launch. User research and early validation is so crucial before investing tons of dev time into an idea. I try to gauge interest early via landing pages, mockups, paid ads, etc to test demand before building. Curious what others' strategies are for avoiding the 'crickets' scenario?
    Share
    Chandan Jadhav
    @isaachenrygallagher mostly we use the same strategies that you've mentioned, mockups, research, surveys, not only before starting to work on the product, but also across its life cycle before launch.
    Share