Would you sell your project if it doesn't work?

Himanshu Bisht 🦉
8 replies
A few people in my network want to acquire new pre-market SaaS projects. How many people prefer to sell them if they don't generate revenue or when they move to new projects? Any insights will be helpful.

Replies

Gurkaran Singh
Well, selling a non-revenue-generating SaaS project is like passing the coding challenge on a Monday morning - sometimes you just need to move on to the next big thing! Who knows, the next project could be the charm.
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Himanshu Bisht 🦉
Turf | Your ultimate eSports Companion
Turf | Your ultimate eSports Companion
@thestarkster I am not sure if I understood the correlation. Do you mean you would want to sell your product?
Nikita
How often do you have projects? Is it common to switch from one project to another? Mine is my baby
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Himanshu Bisht 🦉
Turf | Your ultimate eSports Companion
Turf | Your ultimate eSports Companion
@kitanirjv you can use "@"
Himanshu Bisht 🦉
Turf | Your ultimate eSports Companion
Turf | Your ultimate eSports Companion
@kitanirjv I believe some people are really good at developing products, but this is where their adventure ends. They like to move to other problems. And others love building and selling it both. What are you working on?
Nikita
@withhimu I'd love to share the link but it doesn't let me, it's called wingtap, would love to know what you think of it and if you can support so that more people can know that they easily have a positive impact in the world, counting on you too ;)
Nikita
@withhimu I guess it's hard to see the perspective of someone else, in the way that if you put it in all this time and effort into something and believe in it, it's hard to let go. But I understand some can move from project to project until they can't anymore maybe?
Himanshu Bisht 🦉
Turf | Your ultimate eSports Companion
Turf | Your ultimate eSports Companion
@kitanirjv You got an entrepreneurial mind. Haha! Some of my friends launch one product every month and then move on. A friend of mine has a community of 100+ developers who are building things to learn or create a portfolio. They don't have an ambition to monetize. They build for others, or they make for fun. Another thing I can think of is, as you said, ship fast.
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