Launching today

Forgeon
Create, publish, and experience interactive stories
80 followers
Create, publish, and experience interactive stories
80 followers
Every generation reinvents the way stories are told. We believe books are next. Forgeon is a platform where authors create interactive stories with choices, RPG mechanics, music, illustrations, and more. We don't build AI authors—we build better tools for creators. We believe books can be as engaging as any game, movie, or series.











Forgeon
Forgeon
@thys_beesman
Thanks! Music in Forgeon is built into the platform - we create and add the tracks ourselves, so authors can use them directly in their stories.
For illustrations, authors have much more freedom. They can upload their own images and use whatever visual style fits their story. We don’t restrict that creative direction, although uploaded content goes through moderation for 18+ material.
As for branching, yes - the editor is designed to stay manageable as stories become much larger. Authors can organize different parts of a story into separate folders and save sections as individual branches, so you don’t end up with one huge, impossible-to-navigate structure.
Those branches can also be used to build RPG-style experiences, where different storylines, locations, quests, or paths can be organized separately while still being part of the same project.
The goal is to let the story become complex without making the editor complex to use.
Hey, congrats - looks exciting! ☺️
Are your story builders algorithmic or can they be LLM driven? A lot of writers, when they start working on a book, keep a "fact sheet" or timeline that contain all of the underlying facts that drive a story that they keep updated as they write actual words. In the same way, in RPGs, the scenarios that some people publish contain the "storytelling guardrails" that define a specific adventure, but then the adventure "plays itself" in realtime.
I can imagine how some people would have mind blowing ideas and some instructions on the "theme" but they wouldn't necessarily want to do the actual writing. Or maybe they would just enjoy it being a bit different for every player (or - players could pick different PG ratings and a 13 year old readers experience could be more vanilla compared to a 40 year old player/reader).
Also - integrating Eleven Labs or a similar platform to have a voice narrator would be a game changer.
Forgeon
Hi, @wojtekszkutnik
Thanks! You’re definitely thinking in a direction we’re interested in.
We already use LLMs in our AI Book feature, and it’s more than just a single model generating text. There’s an architecture behind it that handles the world, characters, story structure, consistency, memory, choices, and quality control.
Right now, the book is generated upfront based on the parameters the user provides. But we’re planning to add much more control during the reading experience, so readers will be able to influence and adjust the story as it unfolds, while the AI keeps track of the world, characters, previous events, and overall logic.
We also completely agree with your idea around storytelling guardrails and taking LLM-driven storytelling further. That’s very close to the direction we want to explore in the near future.
The adaptive ratings idea is really interesting too, and we’ll definitely keep it in mind.
And yes, ElevenLabs or similar voice narration is a great idea! Narration is already in our plans, and we’re looking forward to bringing it into the experience soon.
We actually wrote a detailed breakdown of how our current AI Book architecture works here:
https://forgeon.art/en/blog/forgeon-ai-book-architecture
Thanks for the thoughtful feedback and ideas!