VolumeGlass is a beautifully crafted macOS utility that reimagines how you control sound on your Mac. Inspired by the clean, glassy interface of iOS, it brings a modern, minimal, and delightful volume experience to macOS — all while staying lightweight, native, and completely open source.
This is the 2nd launch from Volume Glass. View more
VolumeGlass
Launched this week
Beautiful volume control for macOS
VolumeGlass replaces the default macOS volume popup that giant grey square that blocks your screen with a slim frosted glass overlay that lives on the edge of your screen and fades away when you're done.
What you can do:
Drag the bar to set volume precisely
Double-tap to mute instantly
Long press to switch audio output devices
Choose from 5 screen positions
Resize and reposition from settings
One-time purchase, $7.99. No subscription ever.
It is free and has a IOS like Volume Bar like Media Mate but it it free and it is so good with gestures and you can switch audio output from inside the app.
Does Volume Glass replace or complement macOS’s default volume HUD?
It replaces it as a IOS style volume bar
How easy is installation and removal?
It was very easy to install and if I wanted to remove it it would be easy
What benefits do I get from it being open source?
I trust it more I can see the code and I can modify it if I wanted
It is free and has a IOS like Volume Bar like Media Mate but it it free and it is so good with gestures and you can switch audio output from inside the app.
Does Volume Glass replace or complement macOS’s default volume HUD?
It replaces it as a IOS style volume bar
How easy is installation and removal?
It was very easy to install and if I wanted to remove it it would be easy
What benefits do I get from it being open source?
I trust it more I can see the code and I can modify it if I wanted
Does it support keyboard volume keys and show feedback?
Yes
How lightweight is it on CPU and memory?
It uses almost no CPU less than 0.5% CPU and almost no memory
Are there privacy concerns or analytics collected?
No
Ratings
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Maker
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Hey Product Hunt! 👋 I'm Aarush, a solo developer who built VolumeGlass because the default macOS volume HUD has driven me crazy for years. It pops up right in the middle of your screen in this giant grey box that feels completely out of place on a modern Mac. So I spent 6 months building a proper replacement. It uses CGEventTap to intercept the media keys so the system popup never shows, and replaces it with a native SwiftUI glass overlay. Launching with 30% off today using code LAUNCH30 valid until March 18th. Happy to answer any questions about the app or how it was built!
The original macOS volume overlay is one of those UI patterns that nobody notices until it breaks their flow — the fact that it doesn't respect your wallpaper has always been jarring. Curious whether VolumeGlass handles the edge case where the glass effect readability breaks against very light backgrounds, because that's usually where ambient UI elements start to feel like noise. Does it adjust dynamically based on the content behind it, or is it a fixed style choice? The system integration angle is the right differentiator — this is exactly the kind of thing that should feel native rather than like a third-party overlay.
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Maker
@jscanzi Really good question. The blur effect uses NSVisualEffectView which adapts to whatever is behind it natively, so it handles light backgrounds better than a fixed style would. That said, there are edge cases with extremely white backgrounds where contrast can get tricky. There's a setting to adjust the opacity which helps a lot in those situations. It's something I'm actively refining — dynamic tint adaptation based on background luminance is on the roadmap. Glad the native integration angle comes through, that was the core design goal from day one.
That grey square has been annoying me for years and I never thought anyone would actually fix it. The long press to switch audio output is the feature I didn't know I needed — I swap between headphones and speakers constantly and the current way to do that is embarrassingly buried. One-time purchase at $7.99 is the right call too, nobody wants a subscription for a volume widget.
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Maker
@zerodarkhub This is exactly the kind of comment that makes the 6 months worth it. The audio switching was actually one of the last features I added but ended up being the one people mention the most — turns out everyone swaps outputs constantly and just tolerates how painful it is. Glad the pricing landed right too, a subscription for something this focused would have felt wrong.
Told
The original macOS volume overlay is one of those UI patterns that nobody notices until it breaks their flow — the fact that it doesn't respect your wallpaper has always been jarring. Curious whether VolumeGlass handles the edge case where the glass effect readability breaks against very light backgrounds, because that's usually where ambient UI elements start to feel like noise. Does it adjust dynamically based on the content behind it, or is it a fixed style choice? The system integration angle is the right differentiator — this is exactly the kind of thing that should feel native rather than like a third-party overlay.
@jscanzi Really good question. The blur effect uses NSVisualEffectView which adapts to whatever is behind it natively, so it handles light backgrounds better than a fixed style would. That said, there are edge cases with extremely white backgrounds where contrast can get tricky. There's a setting to adjust the opacity which helps a lot in those situations. It's something I'm actively refining — dynamic tint adaptation based on background luminance is on the roadmap. Glad the native integration angle comes through, that was the core design goal from day one.
Told
@aarush_prakash thanks for your answer!
@jscanzi Your Welcome
That grey square has been annoying me for years and I never thought anyone would actually fix it. The long press to switch audio output is the feature I didn't know I needed — I swap between headphones and speakers constantly and the current way to do that is embarrassingly buried. One-time purchase at $7.99 is the right call too, nobody wants a subscription for a volume widget.
@zerodarkhub This is exactly the kind of comment that makes the 6 months worth it. The audio switching was actually one of the last features I added but ended up being the one people mention the most — turns out everyone swaps outputs constantly and just tolerates how painful it is. Glad the pricing landed right too, a subscription for something this focused would have felt wrong.
Looks super elegant!! Love it
@abhinavramesh Thanks