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Xcode
Develop, test, and distribute apps for all Apple platforms
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I've never developed a macOS or iOS application before, and Xcode appeared to be the most commonly mentioned tool in the tutorials I found online. So, I decided to start using it, and its preview function and debugging feedback seem to be suitable for my needs.
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Because it is the only tool available for writing apps for Apple platforms!
(I actually miss AppCode by JeyBrains)
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Of course, Xcode is our primary tool for iOS development.
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Great default assets for building app from the scratch
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Apple's incredible development environment made it possible to create a native iOS experience that feels just right
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Everything is built in xcode using SwiftUI/Swift/Objective C
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Xcode provided the robust development environment needed to build Maia with privacy and performance in mind. Its powerful debugging tools helped us ensure the app stays responsive and battery-efficient during those crucial overnight feeding sessions.
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Because we "can't" use anything else and it's actually a very good ide.
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StepUp has been developed in SwiftUI, using Swift Package modules to split code in functional parts.
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Is there any other way to build an iOS app?
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I can't forget Xcode—the tool that made building Airbounce possible.
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Xcode is the go-to for building slick iOS apps! It plays perfectly with all things Apple, letting Brzzy Weather shine with real-time data and awesome animations.
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used it to build the Dinner's app. Xcode or bust!
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The only place to sensibly write iOS apps. The latest improvements for SwiftUI have sped up development dramatically.