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x1
Lovable for iPhone apps. From idea to App Store
365 followers
Lovable for iPhone apps. From idea to App Store
365 followers
X1 is an AI app builder that takes you from an idea to an iPhone app you can publish on the App Store. Instead of trying to generate the entire app from one prompt, X1 guides you step by step. It asks focused questions, designs each screen for you to review and edit, then builds the app in stages. Preview and test it on your iPhone as you go. When it’s ready, X1 prepares your App Store listing, screenshots, and submission. No coding required.







x1
Hey Product Hunt 👋
X1 is an AI app builder that takes you from an idea to an iPhone app ready for the App Store.
Most AI app builders try to generate the entire app from one prompt. X1 guides you through it step by step. It asks focused questions, creates a plan for the whole app, designs each screen for you to review and edit, then builds the app in stages so you can test it on your iPhone as you go.
X1 also remembers the decisions behind your app. If you change something later, it updates the screens, flows, and features that depend on it instead of treating every request like a brand-new prompt.
When you’re ready to ship, X1 prepares your App Store listing, screenshots, and submission through your Apple Developer account.
I built X1 because AI could generate an impressive first demo, but I still had no clear path to something I trusted enough to ship. The first version was easy. Keeping the whole app coherent as it evolved was the hard part.
You can build a working prototype free at x1.new. No coding or credit card required.
If you try it, tell me what you’re building and where X1 gets confused, makes a bad assumption, or slows you down. Brutal feedback is more useful than polite feedback. I’ll be here all day.
@manil_lakabi1 Congrats on the launch, Manil. Question: Why only iPhone apps, not Android? :)
Congrats on the launch! 🚀
Could X1 handle a complete MVP from idea to App Store without any coding?
x1
@angelo_bram That's exactly what x1 is built for!
You bring the idea, X1 plans it out, designs the screens, builds each part and lets you test it on your iPhone as you go. Once your happy with your MVP, it preps the App Store listing, creates glamorous screenshots and submits the app to the app store through your Apple Developer account. No code needed on your end.
The more thoughtful you are answering its questions along the way, the better the MVP comes out. It's less "type one prompt and walk away" and more you steering while it does the heavy lifting.
congrats! can X1 connect to existing APIs and third party services, or does everything need to be built inside X1?
x1
@flora_kendall 3rd party integrations are a must have for any production level app, so X1 connects out to whatever your app needs, and this is actually one of my favorite parts.
X1 has an integration studio built around just this. Some things come preconfigured so you don't lift a finger, like the database and auth through Supabase and AI services through OpenAI, all managed by us. For popular third party services X1 has an agent that literally signs up and sets them up for you, grabs the keys and wires them into your app. You don't even need to know the name of the integration, if you just ask for a capability outside the usual list, it'll go discover a real provider for it and set it up the same way.
So no, you're not boxed into only what lives inside X1, you can pull in the services your product actually calls for.
Nice congrats on launch. Curious how you guys are better than other app builders like replit?
x1
@essam_sleiman Yeah, Replit is probably the closest comparison.
The main difference is that X1 is built around how a strong engineer would actually use AI: on well-defined, scoped problems with the right context.
So instead of asking the model to build your whole app and then iterating through chat, X1 breaks the app down, works through the important decisions for each part, designs it, then builds and tests that piece before moving on.
Replit gives you a very capable AI builder. X1 is more opinionated about the process around that builder.
this sounds much more controlled than typical AI builders! how do you balance automation with giving users enough control?
x1
@colton_drake Good question. The way I think about it, the two aren't in tension. X1 automates the build process, the actual work of getting the app made, but it never builds anything you haven't already approved. We don't quietly assume the important factors, we surface them for you to decide, just in a way that isn't a lengthy back and forth or a form, and it's not a one prompt to publish thing either.
The big control moments, reviewing the plan and every screen before it's built, are always yours. So X1 does the heavy lifting while you stay the one steering what actually gets built. However, we also cater to your everyday exploration mode where you are testing apps to see what sticks, so you even control how much control you want. You can absolutely let X1 take the wheel and roll with all the recommended routes without ever getting into a debate about it.
So if we talk about balance, it's up to you, you can take 100% of control, or none of it (I would advise against the latter tho lol)
Congrats! 👏 quick question : What was the hardest type of app you’ve built with X1 so far?
x1
@rivendell_chorro Thanks! 🙏 The ones that really push it are the apps doing heavy lifting on the device itself, like a sports app that takes an uploaded video and runs detection on it, tracking every joint frame by frame to break down someone's mechanics.
Or the live ones, think a fleet platform pulling real time GPS off a bunch of drivers, optimizing routes across dozens of stops and firing geofence alerts as vehicles move. That stuff stacks a lot of hard problems into one app, on device vision or live data, a real processing pipeline, and a web of integrations behind it that all has to stay in sync and still feel seamless to the user.
Getting those to come together through the step by step build instead of one giant prompt has been easily the most satisfying part so far 💪
Congrats guys! What would you estimate the median time to be to go from first prompt to a playable game? I've always wanted to re-create Restaurant City (from the 2010 facebook era) and play it on my phone when I'm on the bus or something.
x1
@boris_skurikhin This would actually be a sick test case lol.
For something like Restaurant City, I’d estimate around a week to go from the first prompt to a genuinely playable version on your phone. You’d probably have something basic much sooner, but a week feels realistic once you include the actual game logic + iteration.
If you build it, please send it to me lol. I want to see this.